Java's 'write once, run anywhere' principle can be implemented on retro computing hardware with significant effort and creative solutions.
Claims
Java's 'write once, run anywhere' principle can be implemented on retro computing hardware with significant effort and creative solutions.
Parent: RetrocomputingEntity: JavaImpact: positiveDate: Oct 26, 2026 - Oct 27, 2026Target: Java's compatibility with retro computing hardware
Source posts
Java was meant to be "write once, run anywhere". How does that hold up for retro programming?
I tried it on a Windows XP Pentium III with a 2006 JDK, then on a Commodore 64 and an Amiga using Java Grinder, which compiles Java bytecode to native 6502 and 68000 code. No println on either, so it's a hand-made font on the Amiga, plus Duke over some Copper bars.
#c64 #amiga #java #retrocomputing #retrogamedev
https://retrogamecoders.com/java-for-retro/
3 boosts · 10 favs · 1 replies · Oct 26, 2026
#c64#amiga#java#retrocomputing#retrogamedev
☕ Write Once, Run Anywhere: Java for Retro Computers? https://retrogamecoders.com/java-for-retro/
#java #c64 #retro #retrocomputing
0 boosts · 2 favs · 0 replies · Oct 27, 2026
#java#c64#retro#retrocomputing